Las Vegas, NV – April 2025
In a jaw-dropping fusion of music and tech, legendary jam band Phish teamed up with Norwegian creative powerhouse Myreze and multimedia pioneers Moment Factory for a one-of-a-kind concert experience at The Sphere—and it may have just redefined what a “live” performance can be.

The show, staged inside the world’s largest LED dome, pushed the limits of virtual production, blending real-time Unreal Engine graphics, immersive stagecraft, and synced multi-sensory visuals that surrounded fans in a 360° digital dreamscape.
This wasn’t just a backdrop—it was a living, breathing digital environment. Myreze crafted fully interactive 3D worlds that pulsed in time with the band’s performance, while the Sphere’s colossal LED display turned every song into a spatial journey.

Real-Time Audio Sync
The concert used real-time motion and audio data to shape visuals on the fly—no pre-rendering, all live. Every guitar lick triggered particles, light warps, and fluid environmental changes.
Unreal Engine-Powered Stage Worlds
Virtual landscapes built in Unreal Engine evolved track by track, giving fans a sense of being transported into a game, a dream, or another planet—depending on the song.

Global Blueprint for Future Gigs
With this production, Myreze proved that virtual concerts aren’t a pandemic-era trend—they’re the future. The blend of physical performance and virtual space is becoming a must-have format for artists seeking unforgettable shows and broader global reach.
From the cutting-edge stage to the fluid interaction between sound and visuals, Phish x The Sphere wasn’t just a concert—it was a virtual production milestone.
“This show wasn’t just about visuals—it was about creating an emotional, immersive journey where music, light, and technology moved as one.
— Björn Myreze, CEO & Founder of Myreze
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